Friday, July 23, 2010

Multimedia Systems Documentation Part 2


When doing projects like the one were doing, we have to keep in mind the social and ethical issues and identify these as we progress through the project. These issues may influence the end result of the project and thus, reduce its impact on our multimedia system.

Through the following steps we are able to more thoroughly answer our assignments goal/purpose?

  1. Understanding the problem

    Through class discussion and team work and the assistance of Mr Cavil, along with the guide of the dot points needed to be addressed in the syllabus, we are able to understand fully the aim of doing the assignment.

  2. Planning

    Once understanding the problem, we look at seeing the problem or possible solution from the viewpoint of withing our ability. A feasibility study would need to be considered. A feasibility study is a method of looking at the problem and identifying if it is possible. Such items as surveys, interviews and any documentation that is available could be used to make the necessary judgements. Consideration also needs to be given to the areas of finance, technical requirement time and the information system at hand. This means that to answer the question we must condsider where as;where are skills can take us? do we have the right equipment to create the best possible solution? and if so do we have the knowledge and time to do it?

    We need to determine a schedule (a time limit) for getting the problem solved. If the problem is happening within a few weeks but it would take you many months to find a solution, it may not be worth solving. we need to identify a set of sub-projects that are part of the main project, because they directly influence the problem. we also need to identify the participants; young teenagers, or adult people like sir.

    After having completed discussed the feasibility study, we are now able to come up with an appropriate solution based on the results we have obtained.

  3. Designing

    At this point, we consider the various ways to answer:
  • Wikispaces
  • Websites
  1. Implementing

    At this point, we consider:
    • What training will be required to achieve a solution i.e.lack of resources
    • What would be the consequences of implementing without training? i.e not knowing how to use the system were presenting our assignment.
    • What conversion method would you use to implement and why? Is Phasing in better than direct?
    • What methods will you use to test the system? What data are required to input into the system? What are you expecting as output? What makes the results of the data valid for your problem? Does it help solve the problem or does it cause more questions to occur?
    • Once you have selected a method, explain how you would implement this in the system.
  2. Testing, evaluating and maintaining

    Now it is time to use the data in the system. What happens? Does it help give a solution? Or does it cause more problems?

    Does the data now match the original criteria you came up with during feasibility?

    Can the problem be solved?

    Trial and use the sysetm.
As to better our organisation, we have created a gantt chart, with presumed and anticipated time of processing all stages of our assignment.

Friday, July 16, 2010

Multimedia System Project - Documentation

  • Problem Definition
We need to create a system that displays information about 'Multimedia Systems' through different forms of mediums (text, image, video, audio, animation). The project will include these sections:
The characteristics of multimedia system
The Hardware Requirements Of Multimedia
Examples Of Multimedia Systems
Creating and Displaying Multimedia
Processes in Multimedia Systems
Issues Related to Multimedia Systems

In simple terms, we need to create a multimedia system about 'multimedia systems'.

  • Research (requirements of the system)
Questions to satisfy the project:
  1. Identify how the interactive aspects of the system control the presentation of the information.
  2. Identify multimedia software appropriate to manipulating particular types of data.
  3. What are the current information technology requirements for multimedia systems?
  4. What are different approaches to animation?
  5. What are the required skills and roles of the people who designs the multimedia system?
  6. Who are the participants, and what are the data/information and information technology in a multimedia system? What is the relationship between them?
  7. Are there any factors that will influence the design of a multimedia system?
  8. How effective is a multimedia system within a context?
  9. Has the introduction of the World Wide Web affected the developments that have led to multimedia?
  10. How does hardware devices and/or software impact on the presentation of multimedia?
  11. What are the the techniques for collecting, storing and displaying different forms of media?
  12. What are the processes of designing and creating a multimedia system?
  13. What are the file formats used for different mediums? How do they differ?

  • Constraints (time, financial, social, ethical, technological, skill)
  1. Time - time management may sometimes be simple or complex. We have allocated the work load so that we manage to complete the task effectively. Time is critical for the project's success, hence it would affect us and the processes we undertake to finish the system.
  2. Financial - Our financial position is not as significant as time, for it only has an insignificant impact on the project. What we require in the system are basic software and hardware: Wikispaces, paint and other editing applications, google images, etc. These sites and software do not need any financial requirements as it is free of charge; they are sites and applications for public use. The hardware devices we have used are the basic computer devices: mouse, keyboard, monitor (which are conveniently available).
  3. Social - This aspect is vital to be noted because it is significant for the system to work. The multimedia system project is a group project where each team member is required to share and make a fair contribution. Conflicts and disagreements may arise which would affect greatly on the project, for the system won't develop if the developers are disagreeing. The process of completing the system could stop. Communication is therefore an important part in maintaining and resolving conflict: active listening, good negotiating skills, etc.
  4. Ethical - The ethical constraint encourages us to ensure copyrights of our sources. We would need to acknowledge our information and resources. Accuracy, validity, and reliability are vital.
  5. Technological - The software and hardware devices we need are those that our computers support. Whereas, I'm using an apple computer and Claudia is using a PC.
  6. Skill - Knowing how the software and hardware work, and having an adequate understanding the other constraints is needed for this system.
  • Gantt Chart

Thursday, July 15, 2010

More stuff

Adding hypermedia links, audio, video, animation, etc etc etc!

plus making the page look pretty :]

Tuesday, July 13, 2010

Allocations/Divisions of Work

Mariel:

Characteristics Of Multimedia
Hardware Requirements of Multimedia
Examples of Multimedia Systems
Creating and Displaying Multimedia Systems

Claudia:
Collecting and Organising Processes in Multimedia Systems
Storing and Retrieving Processes in Multimedia Systems
Other Processes in Multimedia Systems
Issues related to Multimedia Systems

Monday, July 12, 2010

More Ideas

Yesterday, 12th of July, I have finished researched thoroughly about Multimedia Systems and have started to complete the task. However, as I initially suggested, the system can't be only presenting text and hypertext data types. So here are some thoughts:

  • Complete all required sections of the system in text (the information)
  • Add HTMLs, gadgets, etc (to display audio, hypermedia, animation, video) - refer to 'Ideas for the Multimedia Project'

Mariel Carlos

Monday, June 28, 2010

Ideas for the Multimedia Project

We have been brainstorming ideas on how to display and represent data and information about Multimedia Systems:

(MEDIA TYPES)

Text, hypertext, and numbers

This media type is fairly simple.
  • Display data through typing and linking objects through the use of hyper link: tables, charts, etc.
Audio

A theory we've thought is to display data through voice/sound recording.
  • Some one dictates data through voice recording, probably will include text to discuss further and so the data is not misinterpreted
  • Apply sound to any hyper texts/images/links/sites
  • Discuss processes: compression, etc.
Images
  • Set out images parallel to each other to discuss data types and compression
  • Apply hyper link
  • Put up texts/words/topics as images (i.e. graphs, diagrams, pictures, etc.)
Video and Animation
  • Make a simple video to discuss some relating topics
  • Google search animations; how to animate images and texts

Thursday, June 3, 2010

Multimedia Assessment

Today, we organised who would do what for the assessement:

what sorta format are we presesnting the assessment in:
A *drum roll* "WIKISPACE!"


Admins include both Claudia and Mariel. :)

Allocations for whom and what they will do:

Claudia was allocated to do research and write it up on the following sub topics of a multimedia system ;

Mariel was allocated to do the same for these of the following;
We are to also, every lesson, one or the other, to write a blog of our process. :)

Monday, May 17, 2010